• HowTo Multiple Menus in DosBox

    Με πήρε ώρες για να βρω πως να κάνω μενού με επιλογές το είχα βάλει στο n900 που έχω για να μπορώ να τεστάρω τα OS.Τρέχει Norton Commander, Windows 3.11, Windows 95 και Windows 98

    Οι ρυθμίσεις που έχω βάλει είναι πιο πολύ για το κινητό μου για πιο γρήγορα και πιο ομαλά αποτελέσματα οπότε μπορείτε να βάλετε και καλύτερες ρυθμίσεις. Δεν μπόρεσα να δηλώσω στο κινητό το ALT key και το ESC χρειάζεται να κάνεις remap με το "dosbox --startmapper".

    Για να δουλέψει σε n900 βάλε ονομασία αρχείου dosbox-0.73.conf και στην διαδρομή :
    /home/user/.dosbox/*
    όπως -> /home/user/.dosbox/dosbox-0.73.conf

    Θα χρειαστεί να φτιάξετε ακόμα έναν φάκελο στην διαδρομή /home/user/MyDocs/ με ονομασία "Dos".Επίσης για όσους θέλουνε να δουλέψουνε τα λειτουργικά συστήματα θα πρέπει να φτιάξουνε εναν φάκελο με ονομασία "Data" μέσα στον φάκελο Dos
    και φυσικά να έχει τις ονομασίες με τους φακέλους τους "nc", "Win95", "Win31", "Win98", μαζί με τα συνοδευτικά αρχεία τους για τα Norton Commander και Win3.11 κάνετε εγκατάσταση για τα Win95 και Win98 θα χρειαστεί να φτιάξετε ή να βρείτε lite εκδόσεις τους ή img αρχεία του CD σας.





    Σας στέλνω ολόκληρο το αρχείο και βάζω έντονο μπλε για να δείτε με ποιές ρυθμίσεις φτιάχνεις το μενού με επιλογές:




    Κώδικας:
    # This is the configurationfile for DOSBox 0.73.
    # Lines starting with a # are commentlines.
    # They are used to (briefly) document the effect of each option.
    
    [sdl]
    #       fullscreen: Start dosbox directly in fullscreen.
    #       fulldouble: Use double buffering in fullscreen.
    #   fullresolution: What resolution to use for fullscreen: original or fixed size (e.g. 1024x768).
    # windowresolution: Scale the window to this size IF the output device supports hardware scaling.
    #           output: What video system to use for output.
    #                   Possible values: surface, overlay.
    #         autolock: Mouse will automatically lock, if you click on the screen.
    #      sensitivity: Mouse sensitivity.
    #      waitonerror: Wait before closing the console if dosbox has an error.
    #         priority: Priority levels for dosbox. Second entry behind the comma is for when dosbox is not focused/minimized. (pause is only valid for the second entry)
    #                   Possible values: lowest, lower, normal, higher, highest, pause.
    #       mapperfile: File used to load/save the key/event mappings from.
    #     usescancodes: Avoid usage of symkeys, might not work on all operating systems.
    
    orientation=cw
    fullscreen=true
    fulldouble=false
    
    fullresolution=original
    windowresolution=800x480
    output=surface
    autolock=false
    sensitivity=107
    waitonerror=true
    priority=higher,normal
    mapperfile=mapper.txt
    usescancodes=true
    
    [dosbox]
    # language: Select another language file.
    #  machine: The type of machine tries to emulate.
    #           Possible values: hercules, cga, tandy, pcjr, ega, vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe.
    # captures: Directory where things like wave, midi, screenshot get captured.
    #  memsize: Amount of memory DOSBox has in megabytes.
    #             This value is best left at its default to avoid problems with some games,
    #             though few games might require a higher value.
    #             There is generally no speed advantage when raising this value.
    
    language=
    machine=svga_s3
    captures=capture
    memsize=16
    
    [render]
    # frameskip: How many frames DOSBox skips before drawing one.
    #    aspect: Do aspect correction, if your output method doesn't support scaling this can slow things down!.
    #    scaler: Scaler used to enlarge/enhance low resolution modes. If 'forced' is appended,the scaler will be used even if the result might not be desired.
    #            Possible values: none, normal2x, normal3x, advmame2x, advmame3x, advinterp2x, advinterp3x, hq2x, hq3x, 2xsai, super2xsai, supereagle, tv2x, tv3x, rgb2x, rgb3x, scan2x, scan3x.
    
    frameskip=1
    aspect=false
    scaler=normal2x
    
    [cpu]
    #      core: CPU Core used in emulation. auto will switch to dynamic if available and appropriate.
    #            Possible values: auto, dynamic, normal, simple.
    #   cputype: CPU Type used in emulation. auto is the fastest choice.
    #            Possible values: auto, 386, 386_slow, 486_slow, pentium_slow, 386_prefetch.
    #    cycles: Amount of instructions DOSBox tries to emulate each millisecond. Setting this value too high results in sound dropouts and lags. Cycles can be set in 3 ways:
    #              'auto'          tries to guess what a game needs.
    #                              It usually works, but can fail for certain games.
    #              'fixed #number' will set a fixed amount of cycles. This is what you usually need if 'auto' fails.
    #                              (Example: fixed 4000)
    #              'max'           will allocate as much cycles as your computer is able to handle
    #           
    #            Possible values: auto, fixed, max.
    #   cycleup: Amount of cycles to increase/decrease with keycombo.
    # cycledown: Setting it lower than 100 will be a percentage.
    
    core=normal
    cputype=auto
    cycles=auto
    cycleup=500
    cycledown=20
    
    [mixer]
    #   nosound: Enable silent mode, sound is still emulated though.
    #      rate: Mixer sample rate, setting any device's rate higher than this will probably lower their sound quality.
    #            Possible values: 22050, 44100, 48000, 32000, 16000, 11025, 8000, 49716.
    # blocksize: Mixer block size, larger blocks might help sound stuttering but sound will also be more lagged.
    #            Possible values: 2048, 4096, 8192, 1024, 512, 256.
    # prebuffer: How many milliseconds of data to keep on top of the blocksize.
    
    nosound=false
    rate=22050
    blocksize=2048
    prebuffer=10
    
    [midi]
    #     mpu401: Type of MPU-401 to emulate.
    #             Possible values: intelligent, uart, none.
    # mididevice: Device that will receive the MIDI data from MPU-401.
    #             Possible values: default, win32, alsa, oss, coreaudio, coremidi, none.
    # midiconfig: Special configuration options for the device driver. This is usually the id of the device you want to use. See README for details.
    
    mpu401=intelligent
    mididevice=default
    midiconfig=
    
    [sblaster]
    #  sbtype: Type of sblaster to emulate.
    #          Possible values: sb1, sb2, sbpro1, sbpro2, sb16, none.
    #  sbbase: The IO address of the soundblaster.
    #          Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300.
    #     irq: The IRQ number of the soundblaster.
    #          Possible values: 7, 5, 3, 9, 10, 11, 12.
    #     dma: The DMA number of the soundblaster.
    #          Possible values: 1, 5, 0, 3, 6, 7.
    #    hdma: The High DMA number of the soundblaster.
    #          Possible values: 1, 5, 0, 3, 6, 7.
    # sbmixer: Allow the soundblaster mixer to modify the DOSBox mixer.
    # oplmode: Type of OPL emulation. On 'auto' the mode is determined by sblaster type. All OPL modes are Adlib-compatible, except for 'cms'.
    #          Possible values: auto, cms, opl2, dualopl2, opl3, none.
    #  oplemu: Provider for the OPL emulation. compat or old might provide better quality (see oplrate as well).
    #          Possible values: default, compat, fast, old.
    # oplrate: Sample rate of OPL music emulation. Use 49716 for highest quality (set the mixer rate accordingly).
    #          Possible values: 22050, 49716, 44100, 48000, 32000, 16000, 11025, 8000.
    
    sbtype=sb16
    sbbase=220
    irq=7
    dma=1
    hdma=5
    sbmixer=true
    oplmode=auto
    oplemu=default
    oplrate=22050
    
    [gus]
    #      gus: Enable the Gravis Ultrasound emulation.
    #  gusrate: Sample rate of Ultrasound emulation.
    #           Possible values: 22050, 44100, 48000, 32000, 16000, 11025, 8000, 49716.
    #  gusbase: The IO base address of the Gravis Ultrasound.
    #           Possible values: 240, 220, 260, 280, 2a0, 2c0, 2e0, 300.
    #   gusirq: The IRQ number of the Gravis Ultrasound.
    #           Possible values: 5, 3, 7, 9, 10, 11, 12.
    #   gusdma: The DMA channel of the Gravis Ultrasound.
    #           Possible values: 3, 0, 1, 5, 6, 7.
    # ultradir: Path to Ultrasound directory. In this directory
    #           there should be a MIDI directory that contains
    #           the patch files for GUS playback. Patch sets used
    #           with Timidity should work fine.
    
    gus=false
    gusrate=22050
    gusbase=240
    gusirq=5
    gusdma=3
    ultradir=C:\ULTRASND
    
    [speaker]
    # pcspeaker: Enable PC-Speaker emulation.
    #    pcrate: Sample rate of the PC-Speaker sound generation.
    #            Possible values: 22050, 44100, 48000, 32000, 16000, 11025, 8000, 49716.
    #     tandy: Enable Tandy Sound System emulation. For 'auto', emulation is present only if machine is set to 'tandy'.
    #            Possible values: auto, on, off.
    # tandyrate: Sample rate of the Tandy 3-Voice generation.
    #            Possible values: 22050, 44100, 48000, 32000, 16000, 11025, 8000, 49716.
    #    disney: Enable Disney Sound Source emulation. (Covox Voice Master and Speech Thing compatible).
    
    pcspeaker=true
    pcrate=22050
    tandy=auto
    tandyrate=22050
    disney=true
    
    [joystick]
    # joysticktype: Type of joystick to emulate: auto (default), none,
    #               2axis (supports two joysticks),
    #               4axis (supports one joystick, first joystick used),
    #               4axis_2 (supports one joystick, second joystick used),
    #               fcs (Thrustmaster), ch (CH Flightstick).
    #               none disables joystick emulation.
    #               auto chooses emulation depending on real joystick(s).
    #               Possible values: auto, 2axis, 4axis, 4axis_2, fcs, ch, none.
    #        timed: enable timed intervals for axis. (false is old style behaviour).
    #     autofire: continuously fires as long as you keep the button pressed.
    #       swap34: swap the 3rd and the 4th axis. can be useful for certain joysticks.
    #   buttonwrap: enable button wrapping at the number of emulated buttons.
    
    joysticktype=auto
    timed=true
    autofire=false
    swap34=false
    buttonwrap=true
    
    [serial]
    # serial1: set type of device connected to com port.
    #          Can be disabled, dummy, modem, nullmodem, directserial.
    #          Additional parameters must be in the same line in the form of
    #          parameter:value. Parameter for all types is irq.
    #          for directserial: realport (required), rxdelay (optional).
    #                           (realport:COM1 realport:ttyS0).
    #          for modem: listenport (optional).
    #          for nullmodem: server, rxdelay, txdelay, telnet, usedtr,
    #                         transparent, port, inhsocket (all optional).
    #          Example: serial1=modem listenport:5000
    #          Possible values: dummy, disabled, modem, nullmodem, directserial.
    # serial2: see serial1
    #          Possible values: dummy, disabled, modem, nullmodem, directserial.
    # serial3: see serial1
    #          Possible values: dummy, disabled, modem, nullmodem, directserial.
    # serial4: see serial1
    #          Possible values: dummy, disabled, modem, nullmodem, directserial.
    
    serial1=dummy
    serial2=dummy
    serial3=disabled
    serial4=disabled
    
    [dos]
    #                xms: Enable XMS support.
    #                ems: Enable EMS support.
    #                umb: Enable UMB support.
    # keyboardlayoutfile: Path to keyboard definition file (keyboard.sys or auto|none).
    #     keyboardlayout: Code for the keyboard layout (or auto|none).
    #       codepagefile: Path to codepage definition file (ega.cpi or auto|none).
    #           codepage: Desired codepage.
    
    xms=true
    ems=true
    umb=true
    keyboardlayoutfile=auto
    keyboardlayout=auto
    codepagefile=auto
    codepage=auto
    keyb rover.sys us
    
    [autoexec]
    # Lines in this section will be run at startup.
    # Bootloader Menu by chaoss_z
    
    # You don't need to modify a new AUTOEXEC.BAT
    
    mount c /home/user/MyDocs/Dos
    c:
    
    @echo off
    : start
    echo -----------------------------------
    echo ----- Bootloader Menu -----
    echo -------- by chaoss_z -----------
    echo -----------------------------------
    
    echo ########################\
    echo #       Main Menu      #\
    echo #======================#\
    echo # A. Norton Commander 5#\
    echo # B. Windows 95        #\
    echo # C. Windows 3.11      #\
    echo # D. Windows 98        #\
    echo # E. Quit              #\
    echo ########################\
    echo \\\\\\\\\\\\\\\\\\\\\\\\\
    choice in/c:ABCDE
    
    if errorlevel 5 goto END
    if errorlevel 4 goto W98
    if errorlevel 3 goto W31
    if errorlevel 2 goto W95
    if errorlevel 1 goto NC5
    
    :NC5
    cls
    cd\Data\nc
    echo -----------------------------------
    echo ----- Bootloader Menu -----
    echo -------- by chaoss_z -----------
    echo -----------------------------------
    nc.exe
    goto start
    
    :W95
    imgmount e c:/Data/Win95/W95.img -t hdd -fs fat
    boot -l c
    
    :W31
    cls
    echo -----------------------------------
    echo ----- Bootloader Menu -----
    echo -------- by chaoss_z -----------
    echo -----------------------------------
    
    c:
    
    cd Data\Win31\
    win.com
    
    goto start
    
    :W98
    imgmount f c:/Data/Win98/W98.img -t hdd -fs fat
    boot -l c
    
    :end
    Φυσικά μπορείτε να το αλλάξετε όπως θέλετε καλή επιτυχία!
    Αυτό το άρθρο δημοσιεύθηκε πρώτα στο forum με θέμα: HowTo Multiple Menus in DosBox Δημοσιεύθηκε από chaoss_z Δείτε την αρχική δημοσίευση