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  1. #1021
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    Additional details on Cross Play in Modern Warfare revealed charlieintel.com


    Spoiler:
    From the video:

    1. Aim Assist for Controllers on PC
    2. Strictly peripheral based matchmaking at launch, maybe not in the beta because they want to collect data
    3. No opt-out for PC Controller vs Console Controller right now, is a possibility due to FOV advantage
    4. If you’re in a party consisting of MKB and Controller, you’ll be put into lobbies with both as well
    5. They’re looking into preventing the use of devices like the XIM on console (let’s you use KBM while still registering as Controller, so controller lobbies)
    6. Cross Progression is being worked on, but they haven’t nailed it down exactly and therefore don’t know if they’ll have it
    7. If you use a KBM, you play against other KBM players. If you use a controller but party with a KBM player, you play against KBM and other controller players doing the same thing.
    8. The only opt-out they discussed was for Console Controller players to not play against PC Controller players because of the FOV advantage.




    Ground War mode will be playable in the MW Beta charlieintel.com

    They were asked about the ‘more than 100 player mode’ called Ground War for the Beta, and have now confirmed that it will be present in the Beta in Call of Duty: Modern Warfare.

    We’ve not seen the Ground War mode gameplay revealed yet by Infinity Ward. GameInformer has a chance to play this mode during their visit and at the time the mode was 32v32. Activision’s press release for MP said that it features more than 100 players.

  2. #1022
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  3. #1023
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  4. #1024
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    Beta Content:
    • Gunfight 2v2 Mode
    • 6v6 Maps
    • Larger Player Count Modes
    • Gunsmith Weapon Customization System
    • And more


  5. #1025
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    PC Beta Minimum Specs and Recommended Specs

    Minimum Specifications:

    • Requires DirectX 12 compatible system
    • OS: Windows 7 64-Bit (SP1) or Windows 10 64-Bit (1709 or later)
    • CPU: Intel Core i5 2500k or AMD equivalent
    • Video: Nvidia GeForce GTX 670 2GB / GTX 1650 4GB or AMD Radeon HD 7950
    • RAM: 8GB RAM
    • HDD: 45GB HD space
    • Network: Broadband Internet connection
    • Sound Card: DirectX Compatible



    Recommended Specs:

    • Requires DirectX 12 compatible system
    • OS: Windows 10 64 Bit (latest Service Pack)
    • CPU: Intel Core i7 4770k or AMD equivalent
    • Video: Nvidia GeForce GTX 970 4GB / GTX 1660 6GB or AMD Radeon R9 390 / AMD RX 580
    • RAM: 16GB RAM
    • HDD: 45GB HD space
    • Network: Broadband Internet connection
    • Sound Card: DirectX Compatible


    Πιο αναλυτικά

    * Pre-Load the Modern Warfare Early Access Beta on Xbox One and PC charlieintel.com

    * How Cross Play will work charlieintel.com

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  6. #1026
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  7. #1027
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  8. #1028
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    Αποκλειστικά διαθέσιμο στο PS4 έως 01-10-2020. Μετά θα βγει και για PC, XONE


  9. #1029
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    Modern Warfare PC Specifications

    Minimum Requirements

    • Operating System: Windows® 7 64-bit (SP1) or Windows® 10 64-bit
    • Processor: Intel® Core™ i3-4340 or AMD FX-6300
    • Video: NVIDIA® GeForce® GTX 670 / NVIDIA® GeForce® GTX 1650 or AMD Radeon™ HD 7950 – DirectX 12.0 compatible system
    • Memory: 8GB RAM
    • Storage: 175 GB available hard drive space
    • Internet: Broadband Internet connection


    Recommended Requirements
    • Operating System:Windows® 10 64-bit latest update
    • Processor: Intel® Core™ i5-2500K or AMD Ryzen™ R5 1600X
    • Video: NVIDIA® GeForce® GTX 970 / NVIDIA® GeForce® GTX 1660 or AMD Radeon™ R9 390 / AMD Radeon™ RX 580 – DirectX 12.0 compatible system
    • Memory: 12 GB RAM
    • Storage: 175 GB available hard drive space
    • Internet: Broadband Internet connection


    battle.net

  10. #1030
    Το avatar του μέλους hemlock
    Το μέλος hemlock δεν είναι συνδεδεμένο Τι εννοείς δεν ξέρεις πως το deadline ειναι ΑΥΡΙΟ?
    Εγγραφή
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    Forthnet
    DSLAM
    Forthnet - ΑΧΑΡΝΩΝ
    Ρεκόρ τα 175GB ?
    H Νovartis μπορεί να χρηματίζει πολιτικούς και γιατρούς, αλλά σώζει και ζωές...
    ---
    Αν ο Μπογδάνος είναι ο Κασιδιάρης της ΝΔ, τότε η Κεραμέως είναι με διαφορά η Ελένη Λουκά.

  11. #1031
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    Σε cod ναι, γενικοτερα οχι.

    - - - Updated - - -

    Σε cod ναι, γενικοτερα νομιζω οχι. εδω λεει πως ειναι και γενικοτερα σε launch.

    In 2018 we covered Final Fantasy 15 on PC, which was 148GB.
    The Rockstar launcher currently states Red Dead Redemption 2 on PC requires 150GB of HDD space

  12. #1032
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    PC trailer
    Polished to perfection.
    Experience 4k resolution, uncapped frame rate, and more when you play Call of Duty®: Modern Warfare® on PC. Available exclusively on Battle.Net.








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    Modern Warfare Battle Pass system to feature cosmetic only content charlie intel
    Τελευταία επεξεργασία από το μέλος aristomenis : 18-10-19 στις 19:23.

  13. #1033
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  14. #1034
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    Σχετικα με το Pre Load σε οσουν εχουν αγορασει digital εκδοσεις.

    Το pre load ειναι διαθεσιμο αυτην την στιγμη και στα 3 formats, οποτε μπορειτε να το κατεβασετε για να το εχετε ετοιμο στις 25/10

    * Launch Times

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    PlayStation 4 and Xbox One:

    For PlayStation 4 and Xbox One digital pre-orders, here’s a look at when the game will go live in regions. will go live in every region (except North America) at midnight local time on Friday, October 25.

    *How to register for an Activision account // Changing your Display Name
    support.activision.com

    Spoiler:
    Beginning with the Beta for Call of Duty: Modern Warfare, players are now required to log in to an Activision/Call of Duty account. Accounts make cross-platform play possible, allowing you to play with your friends on all systems.

    Before you can play, you will need to agree to the Activision Beta Participation Program Agreement, then you will be prompted to sign up for or log in to an Activision/Call of Duty account.

    Please note: Game progress in Call of Duty: Modern Warfare is stored on your Activision/Call of Duty account, not your platform account. If you choose to link your platform account to another Activision/Call of Duty account, your progress will not carry over.


    Signing Up

    The Account Creation screen requires you to enter a Display Name, a valid email address, and a password. You will also need to set your region and decide whether to receive marketing emails before confirming your account.

    After accepting the Call of Duty Account Terms of Service and Privacy Policy, your account registration will complete and your Account Summary will display.

    Note that the Account Summary includes your Activision ID, which is the name that you will appear as in game.



    Logging In

    If you already have an Activision/Call of Duty account, simply enter your email address and password. After logging in, your Account Summary will display.

    Note that the Account Summary includes your Activision ID, which is the name that you will appear as in game.



    Activision ID

    After signing up or logging in, you’ll see that your Activision ID includes a hash mark followed by a series of numbers (ex: DisplayName#1234567). This number is unique to your Activision/Call of Duty account and allows players with the same Gamertag, PSN ID, or BattleTag to keep their names while differentiating them in game. The number also makes account creation easier, eliminating the need to see if a name is available.



    Changing your Display Name

    The in-game Change Display Name feature is not enabled in the Beta. However, you can change your Display Name online.

    Log in to your Activision/Call of Duty account.
    Select BASIC INFO.
    Select EDIT next to your ACTIVISION ID and enter your desired Display Name.


    Managing Friends

    Head to the Social menu to manage your friends. Friends are sorted into two categories: Activision friends and friends on your current console. To invite a friend, you'll need to enter his or her Activision ID (ex: DisplayName#1234567).

    You can also use this space to add players you've recently played with to your Friends list, accept invitations from other players, and manage players you've blocked.



    * Disc version of Modern Warfare has two large update downloads before playing

    charlieintel.com

    - - - Updated - - -

    * Έκαναν την εμφάνιση τους Achievement / Trophies

    * Το μέγεθος στο PS4 είναι 119GB
    Τελευταία επεξεργασία από το μέλος aristomenis : 24-10-19 στις 17:31.

  15. #1035
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    * Day one patch notes (Αρκετα πραγματα, μετα το feedback της beta) dexerto.com

    Spoiler:
    Modern Warfare day one patch notes: mini-map, weapon buffs, spawns, more
    Call of Duty developers Infinity Ward have unveiled the launch day patch notes for Modern Warfare, and we're here to make sure you're caught up on all of the changes.



    Modern Warfare is starting to release around the world, and players are able to access the game for the first time since playing the Beta back in mid-September.

    On October 24, Infinity Ward posted what are officially the first-ever patch notes for MW, outlining all of the changes they made between the Beta version and the full game.

    As expected, with the Beta being so limited and full of issues and complications, there were a plethora of important adjustments and fixes the developers have implemented.


    Spawn fixes
    Spawns were a huge issue in Modern Warfare during the Beta, and were high up on the list of things that most players complained about.

    Thus, the developers made it a priority to resolve spawns and implemented several major fixes that will hopefully improve how they work in-game.

    Read More: How to unlock Gold, Platinum, and Damascus camos in MW
    Firstly, the major problem where players would spawn directly on enemies, called "edge case scenarios," has been fixed.

    Furthermore, spawn logic has been adjusted to improve quality, and more spawns have been added to provide players with more options.


    How mini-map will work in regular modes
    The mini-map was another hot topic of contention during the Beta, even more so than spawns, and Infinity Ward were heavily criticized for removing it from the main HUD.

    They ultimately brought it back during the first Beta weekend, and it looks like that's the version that will be used in the full version of the game.

    In the core default Multiplayer modes, everyone will have a mini-map at their disposal, but enemy firing will not show up on it unless the player or team have a UAV up.

    The one change the did make, however, is that the zoom has been "pulled out a bit" in order to help players see more of their surroundings.


    Weapon balancing
    In terms of weapon balancing, the developers didn't go into much detail about what they changed with the guns in the game.

    All they said was that the weapons "received a lot of love since the Beta," with a special emphasis on pistols and shotguns.

    This likely means that the weapons which were perceived to be noticeably weaker than they should have been, such as the two classes mentioned, have been buffed to improve their viability.


    You can check the full patch notes below, as they were posted on Reddit:

    Day One Patch Notes, Updates, and Intel!
    We're almost there! Modern Warfare launches in a few hours and soon you'll be able to hop into Campaign, Special Ops, and Multiplayer. Watching the game light up across the globe is so exciting and we're happy to have all of you along for the ride and to celebrate with us.

    You'll be able to earn and unlock exclusive gear and XP for both Multiplayer and Special Ops when you play through the Campaign as well, so don't skip out! Plus, on Friday night, be sure to grab some of your friends for Ground War!

    Now, since Beta, we've made a TON of fixes to the game. Below are patch notes for fixes we've been working on with the help of your feedback:

    GENERAL FIXES

    Spawning in Core Multiplayer:
    • Fixed edge case scenarios with spawning on enemies
    • Adjusted spawn logic to improve spawn quality. We’ve also added more spawns to increase your options. We will continue to improve this map by map post-launch


    Ground War:
    • Added more fallback spawns to FOBs if the flag has too many enemies
    • Improved safety checking for spawning on Squadmates (is still dangerous, but the UI will notify you of this!)
    • Added spawning on Squadmates while in vehicles
    • Neutral tanks and helicopters now show up in the Spawn Selection screen
    • Helicopters now have flares to help manage incoming missiles
    • If all flags are captured by one team, you’ll go into Defcon to win so protect those flags!
    • Fix for an exploit that was allowing players (and therefore teammates) to spawn under the map


    Lighting:
    • Brightened characters in dark areas across many maps


    Low Health Visuals:
    • Now brightens up in the middle of the screen instead of darkening


    Weapon Balance:
    • In general, weapons received a lot of love since the Beta. Most notably shotguns and pistols.


    Equipment:
    • Enemy claymores now have larger, visible lasers
    • Reviving a teammate near a friendly claymore could cause the claymore to explode, resulting in a suicide


    Mini-Map:
    • Now on by default across core multiplayer and Ground War. Enemy firing does not show up on the mini-map unless a team UAV is active
    • Map zoom is pulled out a bit to help with player awareness


    Killstreaks:
    • VTOL Jet adjusted to not target players though rooftops
    • Fix for the Juggernaut Suit not spawning out of a crate. Another fix was deployed to prevent the mask from staying on the player after you have died as the Juggernaut and respawned
    • After using the Cruise Missile, player character models were sometimes stuck in a lean after using the streak


    *Screen tearing on character and weapon models on Xbox
    *Impact damage of lethals/tacticals and the ammo box were causing instant kills
    *Adjustments to the descriptions in Gunsmith
    *Fix for a bug where the wrong input would be shown for players in a party
    *Fix for a bug where a door could open in the opposite direction of the player’s movement
    *Footsteps – Footstep tuning of volume fall off distance, mixing volume and occlusion settings
    *Placing Deployable Cover on stairs could prevent teammates from being able to mantle or crouch under, blocking paths**.**
    *Various audio tuning and fixes for executions and weapons
    *Players were able to spam the crouch button while moving creating a ‘snaking’ effect.

    PC SPECIFIC

    • Crouch and prone transition animations have been smoothed out for high FPS
    • ADS Sensitivity options can now be saved when using KBM
    • Double-tapping the sticks now always triggers the Tactical Sprint when using a gamepad on PC
    • Fixed blurriness in various situations
    • Ping widget is now showing the correct latency value
    • Added depth of field option in the Graphics options
    • Added HDR support
    • Added NVIDIA Highlight support in MP
    • Global performance improvements and stability fixes
    • ADS transition animations have been smoothed out for high FPS
    • Adjusted stand-to-prone timing for KBM versus gamepads
    • Player no longer loses sprint functionality by holding down sprint keybind and the move keybind while respawning
    • FOV Slider setting reverting to default after loading into the map

    .


    *Με το χθεσινο βραδινο update Προστέθηκαν το Ground War και το Free for all
    + καποιες διορθωσεις crashes και bug

    Spoiler:
    25/10/19 - Playlist Update
    • Adding FFA
    • Turning on Ground War
    • Removing 10v10 Domination from Aniyah


    25/10/19 - Title Update

    • Backend fixes to help prevent against crashing across all platforms – if you experience a crash, please let us know
    • Fix for a bug where players could earn more points when shooting specific vehicles while having Pointman equipped
    • Improved ADS while using weapons without scopes on Xbox
    • In some instances, some players were not able to complete the Highway mission due to an exfil bug
    • Fix for the “Best of the Best” challenge not tracking progress
    • Fix for the “Elite Sniper” challenge not displaying the correct description
    • Fix for various camos not unlocking during progression
    • Fix for the unlock criteria for the “Double Cross” reticle not progressing past 4
    • Fix for the description and requirements needed to unlock some optic scopes in Gunsmith
    • Fix for an exploit in Gunsmith when using mouse and keyboard


    PC Specific:

    • Dev Error 6065: We’re currently working on a fix for this and appreciate your patience. Lowering your graphics settings can help in the meantime.
    • Dev Error 6165: Players encountering this issue should try a ‘Scan and Repair’ through the Battle.net application. If this isn’t successful, a full reinstall might fix the issue.



    Καποια προβληματα στο xbox one x ειναι ηδη γνωστα

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    οπως και με τους servers

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